UserTweets – A Simple PHP Twitter Class
For those that are unfamiliar with the Twitter API or are looking to quickly fetch tweets from a user’s profile, this class will help. In PHP, all you do is include the class in your document and...
View ArticleRandomising Database Output
Collecting a random data set from your database can be useful for all kinds of data driven applications including analytics and “grey areas” in video game outcomes (battles, gambling, etc.). Here I...
View ArticleLoad WordPress Gravatars on the Fly
Globally Recognised Avatar (or Gravatar) is a service from the WordPress team that allows you to improve your web presence across blogs and specialist websites. It’s one of those “why didn’t I think of...
View ArticleMessing with Background-Attachment
Earlier this week I came across an interesting Tumblr theme by Jarred Bishop. The site played with the background-attachment CSS property to show a unique background for each Tumblr post on his main...
View ArticleCopying Images with allow_url_fopen Switched Off
I’m working on a Facebook app that needs to collect images from an external server. Normally I could use a function like copy to do this, but this requires allow_url_fopen to be on and a lot of...
View ArticleUntold Entertainment Made in jQuery Part 1 – Animating Twitter Text
Ryan Creighton’s Flash development site Untold Entertainment has a quirky home page with plenty of animation and things to click on (complete with roll-out tongue) and of course is built in Flash....
View ArticleUntold Entertainment Made in jQuery Part 2 – Styling the Twitter Bar
Carrying on from the first part of creating a Flash-less home page on Untold Entertainment, we add to the tutorial on animating Twitter text with some more usability and style. We start off by...
View ArticleUntold Entertainment Made in jQuery Part 3 – The Project Slider
Being a showcase for the Flash work of Untold Entertainment, the image slider is used as the main focus of the home page and displays his latest projects. Continuing from the first two tutorials, I’ll...
View ArticleSetting Up Haxe and NME in FlashDevelop
Tired of jumping between different languages when working on new projects? Looking to reuse your game engine across many different platforms with no extra porting effort? Haxe is an open source...
View ArticleA New Kind of Game Jam
Recently I got into a long discussion with my good friend (and awesome audio engineer) David Manuel about what could be done to encourage innovation in today’s games industry. Companies tend to stick...
View Article
More Pages to Explore .....